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1. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
Got a ps3 in anticipation for the game. all ive got is assassins creed atm so geting into the beta would be SWEET :D
- by Captain Dreadshadow - at 2011.12.23 15:55:00
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2. Sticky:EVE Online: Crucible Feedback thread - in EVE Information Portal [original thread]
awesome patch!
- by Captain Dreadshadow - at 2011.11.29 21:23:00
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3. Captains Quarters on Duality - Performance tuning - in EVE General Discussion [original thread]
maybe its just me but when i sit on the couch and right click the hologram to open my ship hanger it says warp drive active lol Now back to lurking
- by Captain Dreadshadow - at 2011.05.21 13:52:00
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4. So Time Dilation - in EVE General Discussion [original thread]
With the new CSM letter I've found myself wondering about the idea of Time Dilation. From what I understood it is not a huge priority and should not be expected any time soon. That said, the idea has been recognized to have a good deal of potentia...
- by Captain Dreadshadow - at 2011.04.11 23:52:00
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5. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
you have some interesting ideas to say the least. you deserve wayyy more comments then this guess the length scared people away. well least you got me to stop lurking lol
- by Captain Dreadshadow - at 2011.02.08 03:06:00
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6. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
CCP should just add 72 sp per hour or whatever to shut everyone up unless they have an super reason for 72 less. Doesn't really matter. as far as calculations go just have the formula then add 72 lol. not the best way but does anyone really care?
- by Captain Dreadshadow - at 2010.11.27 04:05:00
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7. I was wondering.... - in Warfare & Tactics [original thread]
hmm, well i guess it should be the hardest way to kill it so moving with the mwd on or off depending which would be harder. that might be situational though i dunno.
- by Captain Dreadshadow - at 2010.11.18 17:21:00
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8. I was wondering.... - in Warfare & Tactics [original thread]
how many bombs/torpedoes would it take to kill an interceptor? would 3 bombs followed by three torpedoes do it? would that be over kill? just wondering
- by Captain Dreadshadow - at 2010.11.18 17:06:00
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9. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Captain Dreadshadow,6,,16,23,26,30,106,108,116,129. Although in 129 making cloaked ships in the same gang/fleet visible in the tactical overlay to other cloaked ships and or fleet commanders would be enough.
- by Captain Dreadshadow - at 2010.11.15 16:04:00
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